Barroth Armor
The early guard set that keeps giving. A defensive, mud-themed set with guard and survival direction. One of the best choices for learning Lance and dangerous charges.
Armor details
Smithy / sets, skills & materials
Armor should answer a problem, not just raise a number. Compare set directions, material costs and weapon pairings before you spend a rare plate.
Forge smart
Armor in Outlanders follows the Monster Hunter pattern: monster materials in, defense and skills out. Set skills can add extra levels to skills already active on your equipment, which makes mixed sets genuinely useful. Your weapon should decide the set, not the other way around.
Start with one of our armor and skills guide routes, then use this database to compare material costs. If a set and your next weapon both need the same plate, decide which one unlocks more hunts first.
The armory
Each set page covers its skill direction, material priorities and the weapons it supports best. Values are beta-informed and will be updated after launch.
The default aggressive Fire set · A classic offense-first Fire set for Great Sword, Long Sword and Dual Blades. Build it when you want damage windows to matter.
Poison, health and steady pressure · A more sustainable Rathian line with poison utility and general survivability. A good bridge between early and endgame builds.
Brute force with a fire finish · A heavy-hitting Fire set that suits committed weapons. Good for Anjanath and Rathalos farms, less so for mobile elemental builds.
Raw pressure for horn-breaking · A raw-focused desert set with a blunt, punishing identity. A natural fit for Hammer and aggressive melee builds.
Endgame aggression for safe hands · A rarer, harder-hitting desert set for players who already understand Diablos timing. Strong raw potential with little room for mistakes.
Ice, mobility and aerial control · A graceful Ice set built for movement. Good for Bow and evasive melee builds that want to stay one step ahead of the monster.
Critical pressure, constant motion · A fast, offense-minded set with affinity and evasion direction. Ideal for players who want to stay in the monster's face without heavy armor.
An endgame set that rewards controlled aggression · An Elder Dragon set oriented around raw offense and relentless pressure. The natural target for players who want a flagship-worthy melee build.
Wind resistance and Elder Dragon poise · A defensive Elder Dragon set with wind resistance and mobile pressure tools. Useful when the hunt itself is the enemy.
The early guard set that keeps giving · A defensive, mud-themed set with guard and survival direction. One of the best choices for learning Lance and dangerous charges.
Poison utility for early tactical builds · A status-focused early set with poison and survival tools. A good option for Bow and players who like damage over time.
A scavenger's set for field comfort · An early utility set tied to Kulu's item-stealing habits. Helpful for gathering, exploration and learning the field systems.
Aerial comfort with a soft silhouette · A mobile set themed around Paolumu's buoyant body. Useful for aerial-heavy weapons and hunts with wind disruption.
Thunder pressure with fast-footed comfort · A Thunder set with mobility direction. Useful for Tobi farms and matchups where staying on the move is more important than armor plating.
The first set you will actually finish · A forgiving low-rank set for the opening hours. Good for learning the armor system and saving materials for high rank.
Bone-plated defense for rough fights · A defensive set built around bone plating and part-break survival. A practical option for learning high-damage physical monsters.
Do not overbuild
A practical bridge from the opening story to a real high-rank build.
The early guard set that keeps giving. A defensive, mud-themed set with guard and survival direction. One of the best choices for learning Lance and dangerous charges.
Armor detailsPoison, health and steady pressure. A more sustainable Rathian line with poison utility and general survivability. A good bridge between early and endgame builds.
Armor detailsThe default aggressive Fire set. A classic offense-first Fire set for Great Sword, Long Sword and Dual Blades. Build it when you want damage windows to matter.
Armor detailsBuild rules
Fire weapon? Rathalos is a natural target. Ice? Legiana. Raw shield? Barroth and Diablos deserve a look. Element and playstyle decide the set.
Guard, Evade Window, Constitution or Focus can change a weapon's feel more than a small damage increase. Choose the one that solves your actual problem.
If the next weapon upgrade and the armor piece need the same Plate or Gem, solve the weapon first. It generally unlocks more hunts.
Smithy FAQ